7 things to do first when starting with FDT4
Recently I upgraded to FDT4. Well, not exactly upgraded since I downloaded a fresh Eclipse version (for using FDT as plug-in) and created a new workspace. Here 7 things essential for me to start working with FDT4.
Dear iOS developer, please collect the garbage (the other one)

Paper basket image by oskaline via Flickr
Some time ago I wrote a blog post about fixing slow iTunes backup. The article became the by far most visited one on this blog and we are still getting tons of visitors from google every day. When reading the comments you can see that lots of users seem to have the same/similar problem.
Fixing slow iTunes sync of iPhone, iPod Touch, iPad (the backup issue)

Cheese Cat image by Javier via Flickr
Update October: As you can see from the comments this solution does work for most users with iPad, iPhone and iPod Touch. Please leave a comment, which App causes the slow backup.
Since months I searched for a solution to fix the slow iPhone sync without restoring my iPhone or having to reinstall all my Apps. Finally I found a surprisingly easy solution, covert and buried in an Apple support forum thread. So I decided to write this down here, also to better remember how to fix it the next time… ;)
Read on ›
FFK10 – Flash Forum Konferenz 2010
I made it back from cologne. Thanks to the vulcano I made new friends with lots of business guys in the night train from Cologne to Berlin…
I just want to point out some session (in order of appearance). If you miss one here I either missed it or found it crap… ;)
Read on ›
Why the web used to need Flash (and might not need it anymore)
Undoubtedly Flash put the web to another level. With Flash there was finally the ability to create content with user experience not dictated by a markup language (HTML) but freeform, whatever the user liked, whatever the best usability was, whatever the IA / designer / programmer thought was best. This made the web big, this made Flash big.
However, times have changed. Flash is no longer the only technology to achieve all this. HTML5 can do some of it, JavaScript can do some of it, other proprietary platform like the iPhone and iPad can do some of it.
We all agree that Apple keeping back a hole bunch of cool content from the users by not putting Flash on their devices. On one hand they are doing it for “evil” business interests. They want to push their own gaming platform and don’t want all online Flash games on the web to be playable on their device. On the other hand they have good reasons: The iPhone was not powerful enough to render and display demanding Flash content.
The fail of the RIA and Mobile strategy of Flash
PreLoader (our Loader alternative) Example
Some of you guys asked, why even using the PreLoader instead of the original Loader from Adobe in the first place. The PreLoader queues the load requests, that’s all… :) Read the full story here.
For quick starters here an super simple example, that illustrates what we’re talking about:
PreLoader simple example. You might want to use something like charles to throttle down your bandwidth.
This example is also to be found the in PreLoader repository.
Some maintenance work over the weekend …
… and the server is going to be down for a while but we hope that we’ll be up and running again on monday morning. so don’t worry :)
Our new Flash CS4 book is up for grabs
Hi there.
Just wanted to post that our new (second revision) Flash CS4 book is out and you can get it here:
www.galileodesign.de
www.amazon.de




